Game Developer & Digital Artist

Momina Shams

Crafting immersive experiences at the intersection of game development, VR technology, and digital art. Currently building psychological horror in virtual reality.

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I'm a Computer Games Development student at Air University, Islamabad, passionate about creating experiences that blur the line between player and world. My work spans VR horror, multiplayer systems, 3D art, and interactive storytelling.

From designing ghost AI with finite state machines to crafting cinematic VFX in Blender, I approach every project with a focus on atmosphere, immersion, and technical precision. I believe the best games aren't just played — they're felt.

7+
Projects
VR
Specialization
'26
Graduating

Technical Arsenal

⚙️

Game Engines

  • Unity 2D/3D
  • Unreal Engine
  • XR Toolkit
  • Photon PUN 2
💻

Programming

  • C#
  • C++
  • Python
  • SQL
🎨

Art & Design

  • Blender
  • Photoshop
  • After Effects
  • Figma
🎭

Specializations

  • Character Design
  • Environment Art
  • UI/UX
  • Storyboarding

Selected Work

02 / Internship Project

Fire & Blood

Unity C# Multiplayer Git

Multiplayer action game built during internship at Gameotivity. Designed core combat mechanics, player interaction systems, and full networking architecture. Collaborated with cross-functional teams to ship features within sprint deadlines.

03 / Networking

Multiplayer Car Racing

Unity Photon PUN 2 Networking Lobbies

Real-time multiplayer racing experience with synchronized vehicle positions, network latency compensation, and full lobby management. Built using Photon PUN 2 for low-latency multiplayer across rooms.

04 / 3D & VFX

Car Animation VFX

Blender After Effects VFX Compositing

Detailed 3D car model with full texturing, rigging, and a cinematic animation sequence. Final composition includes visual effects compositing in After Effects with realistic lighting and motion blur for a film-quality finish.

05 / Concept Art

Samurai Storyboard

Digital Art Narrative Storyboard Concept

Comprehensive digital storyboard featuring original character designs, dynamic scene compositions, and visual storytelling for a narrative-driven Japanese samurai game concept. Each panel built to communicate emotion and pacing.

06 / 3D Modeling

3D Model Collection

Blender 3D Modeling Texturing Rendering

A curated collection of 3D models built from scratch in Blender — spanning character assets, environment props, stylized objects, and product visualizations. Each model focuses on clean topology, realistic materials, and presentation-ready lighting.

07 / Product Design

Pakistan Railway App

Figma UI/UX User Research Prototype

Complete UI/UX design for a national railway booking application. Includes a fully interactive Figma prototype, comprehensive design system, and findings from real usability testing sessions with target users.

What I offer

Bringing your digital ideas to life with expertise across games, interactive web, and 3D worlds.

🎮

Game Development

End-to-end game dev using Unity for 2D/3D, multiplayer, and backend systems.

  • Unity 2D & 3D
  • Mobile & PC Platforms
  • Multiplayer (Photon)
  • PlayFab Integration
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Web Development

Building responsive portfolio sites and apps with modern frontend stacks.

  • React + Vite
  • Firebase Auth & DB
  • Portfolio Websites
  • SPA & PWA Ready
🎨

3D Services

Offering detailed Blender-based 3D content for digital and commercial use.

  • 3D Modeling & Animation
  • Product Visualization
  • Voiceover Syncing
  • VFX & Rendering

Journey so far

Jun — Sep 2024

Game Development Intern

Gameotivity, Islamabad

Developed a multiplayer action game using Unity and C#. Designed core mechanics, player interactions, and networking architecture. Collaborated with cross-functional teams delivering features within sprint deadlines.

Sep 2022 — Jun 2026

BS Computer Games Development

Air University, Islamabad

Studying game development, VR technologies, AI for games, computer networks, and interactive media. Active in the Cultural and Art Society as Head of Decor Team and Graphic Designer.

Oct 2022 — Present

Private Tutor

FBISE & O/A Levels

Providing personalized tutoring in science subjects. Developing customized learning materials and assessment strategies for diverse student needs.

Have a project in mind? Let's create something amazing together.

Open to work, collaborations, and freelance projects in game development, VR, and digital art.

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